AI Insights · Timothy · October 2021
Top 5 Turn-Based Tactics Games on iOS in the US: Q3 2021
Discover the performance trends of the top 5 turn-based tactics games on iOS in the US during Q3 2021, including downloads, revenue, and active users.
The third quarter of 2021 saw varying performance trends for the top 5 turn-based tactics games on the iOS platform in the United States. Here's a closer look at their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
FINAL FANTASY BE:WOTV from SQUARE ENIX exhibited notable fluctuations in its weekly revenue. Starting at approximately $135K at the end of June, it experienced a dip, reaching around $41.6K in early August. However, it rebounded significantly, peaking at roughly $256K in the last week of September. Weekly downloads also showed an upward trend, starting at 675 and climbing to 2.3K by early September. Active users ranged from 8.1K to 11K, with a peak in early September before stabilizing around 8.5K by the end of the quarter.
Bowmasters - Multiplayer Game by Playgendary Limited showed a downward trend in both weekly revenue and downloads. Revenue started at about $111K, gradually decreasing to around $76.7K by the end of September. Downloads followed a similar pattern, beginning at 102K and declining to 36.7K. Active users also saw a decline from around 676K to approximately 399K by the end of the quarter.
The Walking Dead No Man's Land from Deca Live Operations GmbH had a steady revenue performance with some spikes. Weekly revenue ranged from $31K to $60K, peaking in early September. Downloads started at 1.2K and saw a peak of 3.3K in late August. Active users increased from 3.4K to about 5K by late August, before settling around 3.4K by the end of September.
Tank Stars by AI Games FZ experienced a consistent decline in weekly revenue, starting at $18K and dropping to about $13.3K by the end of September. Downloads also decreased from 30K to about 14.3K. Active users followed a similar trend, starting at approximately 166K and declining to around 108K by the end of the quarter.
Magic War Legends from TINYSOFT had the lowest figures among the top 5. Weekly revenue fluctuated, peaking at $5.5K in early August before dropping to around $792 by mid-September. Downloads were minimal, starting at 227 and ending at 297 by the end of the quarter. Active users saw a decline from 1.5K to 945 over the same period.
For more detailed insights and comprehensive data, visit Sensor Tower.